
He-111
He-111 H-2
Engine:
2 x Jumo211A-3
Power:
Take-off : 1,100 HP
He-111 H-6
Engine:
2 x Jumo211F-1
Power:
Take-off : 1,100 HP
Maximum speed: 360/380km/h at sea level and 405/410km/h at 6000m
Range: 6000km
Pilot Reference:
Take-Off Speed: 160 km/h
Landing Speed: 150 km/h
Combat Engine Setting: 2,600 RPM Best Cruise: 2,200 RPM
Economy Cruise: 2,100 RPM
Prop Pitch Control: Manual
Mixture Control: No
Boost: No
Supercharger: Two Speed
Armament:
• Nose(H-2) - 1 x 7.92mm MG15(150rpg/10sec)
• Nose(H-6) - 1 x 20mm MG/FF (250rpg/29sec)
• Dorsal Gunner - 1 x 7.92mm MG15 (1000rpg/66sec)
• Left and Right Waist Gunner - 1 x 7.92mm MG15 (750rpg/50sec)
• Lower Gunner - 1 x 7.92mm MG15 (750rpg/50sec)
• Up to 2,000 kg of bombs
• 2 x Torpedo (H-6 variant)
Advantages:
• High flight characteristics
• Good field of vision from the cockpit
• Multifunctional
• Good range
Disadvantages:
• Low speed
• Low service ceiling
PILOT NOTES:
• The aircraft is equipped with a two-stage supercharger.
• Consider switching Supercharger speed around 3000m
• The engines are not equipped with fire extinguishers, so once an engine catches fire you should immediately turn it off and feather the prop. If one of the fuel tank catches fire an explosion is imminent and you should bail out immediately.
• He-111 can fly on land normally even on one engine, so if you successfully shut one down after receiving battle damage you should jettison your bombload and proceed back home.
Please refer to the in-game training missions for information on flying and fighting in the He-111.